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dev ... loop

Author SHA1 Message Date
e3574fac17 Sleep with await 2026-04-02 14:29:27 +02:00
c8f6aa877c Work on sleep2 with future 2025-09-29 14:50:29 +02:00
4283f32826 Work on loop like in Rust.. ok in default 2025-09-29 13:08:40 +02:00
10 changed files with 381 additions and 56 deletions

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@ -27,6 +27,7 @@ add_subdirectory(test)
add_compile_options(-w)
# add_definitions(-DASYNCO_THREADS_POOL_SIZE=20)
# Instaliraj biblioteku

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@ -18,12 +18,16 @@ using namespace std;
#endif
using namespace boost::asio;
#define loop while(true)
#include "timers.hpp"
#include "trigger.hpp"
namespace marcelb {
namespace asynco {
class Sleep;
/**
* Asynco runtime
* Used for all asynchronous capabilities of this wrapper
@ -98,21 +102,29 @@ public:
*/
template<typename T>
T await(future<T>& r, uint16_t time_us = 10) {
while (r.wait_for(std::chrono::microseconds(time_us)) != future_status::ready) {
io_ctx.poll_one();
}
while (true) {
if (r.wait_for(std::chrono::microseconds(0)) == std::future_status::ready) {
return r.get();
}
if (io_ctx.poll_one() == 0) {
std::this_thread::sleep_for(std::chrono::microseconds(time_us));
}
}
}
/**
* Wait until the asynchronous call completes
*/
template<typename T>
T await(future<T>&& r, uint16_t time_us = 10) {
while (r.wait_for(std::chrono::microseconds(time_us)) != future_status::ready) {
io_ctx.poll_one();
while (true) {
if (r.wait_for(std::chrono::microseconds(0)) == std::future_status::ready) {
return std::move(r).get();
}
if (io_ctx.poll_one() == 0) {
std::this_thread::sleep_for(std::chrono::microseconds(time_us));
}
}
return move(r).get();
}
/**
@ -170,6 +182,8 @@ public:
Timer periodic(function<void()> callback, uint64_t time);
Sleep sleep(uint64_t time);
/**
* Initialize trigger (typed event)
*/
@ -183,6 +197,26 @@ public:
};
class Sleep {
Asynco &runtime;
std::promise<void> promise;
std::future<void> future;
std::shared_ptr<Timer> timer;
public:
Sleep(uint64_t _time, Asynco &runtime);
// #ifdef _ASYNCO_DEFAULT_
// Sleep(uint64_t _time);
// #endif
void await();
};
}
}

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@ -97,6 +97,8 @@ Timer delayed(function<void()> callback, uint64_t time);
Timer periodic(function<void()> callback, uint64_t time);
Sleep sleep(uint64_t time);
/**
* Initialize trigger (typed event)
*/

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@ -38,4 +38,38 @@ Timer Asynco::periodic(function<void()> callback, uint64_t time) {
}
Sleep Asynco::sleep(uint64_t time) {
return Sleep(time, *this);
}
// Sleep
Sleep::Sleep(uint64_t _time, Asynco &runtime): runtime(runtime) {
future = promise.get_future();
timer = std::make_shared<Timer>(runtime.io_ctx, [this](){
this->promise.set_value();
}, _time, TimerType::Delayed);
}
// #ifdef _ASYNCO_DEFAULT_
// Sleep::Sleep(uint64_t _time): runtime(asynco_default_runtime()) {
// future = promise.get_future();
// timer = std::make_shared<Timer>(runtime.io_ctx, [this](){
// this->promise.set_value();
// }, _time, TimerType::Delayed);
// }
// #endif
void Sleep::await() {
#ifdef _ASYNCO_DEFAULT_
await_(future);
#else
runtime.await(future);
#endif
}
};

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@ -13,12 +13,20 @@ Timer periodic(function<void()> callback, uint64_t time) {
return Timer(Asynco_Default_Runtime.io_ctx, callback, time, TimerType::Periodic);
}
Sleep sleep(uint64_t time) {
return Sleep(time, Asynco_Default_Runtime);
}
Asynco& asynco_default_runtime() {
return Asynco_Default_Runtime;
}
void asynco_default_run() {
#ifdef ASYNCO_THREADS_POOL_SIZE
Asynco_Default_Runtime.run(ASYNCO_THREADS_POOL_SIZE);
#else
Asynco_Default_Runtime.run();
#endif
}
void asynco_default_run_on_this() {

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@ -27,3 +27,9 @@ target_link_libraries(asynco_coroutine_default asynco Boost::system)
add_executable(asynco_coroutine main_coroutine.cpp)
target_link_libraries(asynco_coroutine asynco Boost::system)
add_executable(asynco_infinit_loop_default main_infinit_loop_default.cpp)
target_link_libraries(asynco_infinit_loop_default asynco Boost::system)
add_executable(asynco_infinit_loop main_infinit_loop.cpp)
target_link_libraries(asynco_infinit_loop asynco Boost::system)

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@ -11,8 +11,15 @@ void notLambdaFunction() {
class clm {
public:
int i = 7;
void classMethode() {
cout << "Call class method" << endl;
cout << "Call class method" << i << endl;
}
future<void> asyncMethode() {
return async_([&]() {
cout << "Async class method" << i << endl;
});
}
};
@ -53,6 +60,8 @@ int main() {
classes.classMethode();
});
await_(classes.asyncMethode());
//------------------AWAIT----------------------
auto a = async_ ( []() {

121
test/main_infinit_loop.cpp Normal file
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@ -0,0 +1,121 @@
#include "../lib/asynco.hpp"
using namespace marcelb::asynco;
#include <iostream>
using namespace std;
int main() {
Asynco asynco;
asynco.run(4);
asynco.async ([&](){
loop {
cout << "Loop 1" << endl;
// auto timer = Sleep3(1000, asynco);
// timer.await();
// Sleep(1000, asynco).await();
asynco.sleep(1000).await();
}
});
// asynco.async ([&](){
// loop {
// cout << "Loop 1" << endl;
// asynco.sleep(1000);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 2" << endl;
// asynco.sleep(2000);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 25" << endl;
// asynco.sleep(2500);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 3" << endl;
// asynco.sleep(3000);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 35" << endl;
// asynco.sleep(3500);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 4" << endl;
// asynco.sleep(4000);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 45" << endl;
// asynco.sleep(4500);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 5" << endl;
// asynco.sleep(5000);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 55" << endl;
// asynco.sleep(5500);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 6" << endl;
// asynco.sleep(6000);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 65" << endl;
// asynco.sleep(6500);
// }
// });
// asynco.async ([&](){
// loop {
// cout << "Loop 7" << endl;
// asynco.sleep(7000);
// }
// });
// loop { // blokira trenutnu
// cout << "Loop 15" << endl;
// asynco.sleep(1500);
// }
asynco.join();
return 0;
}

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@ -0,0 +1,110 @@
#include "../lib/asynco_default.hpp"
using namespace marcelb::asynco;
#include <iostream>
using namespace std;
int main() {
asynco_default_run();
async_ ([](){
loop {
marcelb::asynco::sleep(1000).await();
cout << "Loop 1" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(2000).await();
cout << "Loop 2" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(2500).await();
cout << "Loop 25" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(3000).await();
cout << "Loop 3" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(3500).await();
cout << "Loop 35" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(4000).await();
cout << "Loop 4" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(4500).await();
cout << "Loop 45" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(5000).await();
cout << "Loop 5" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(5500).await();
cout << "Loop 55" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(6000).await();
cout << "Loop 6" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(6500).await();
cout << "Loop 65" << endl;
}
});
async_ ([](){
loop {
marcelb::asynco::sleep(7000).await();
cout << "Loop 7" << endl;
}
});
loop { // blokira trenutnu
marcelb::asynco::sleep(1500).await();
cout << "Loop 15" << endl;
}
asynco_default_join();
return 0;
}

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@ -42,76 +42,76 @@ int main() {
* initialization of typed events
*/
Trigger<int, int> ev2int = trigger<int, int>();
Trigger<int, string> evintString = trigger<int, string>();
Trigger<> evoid = trigger<>();
// Trigger<int, int> ev2int = trigger<int, int>();
// Trigger<int, string> evintString = trigger<int, string>();
// Trigger<> evoid = trigger<>();
ev2int.on("sum", [](int a, int b) {
cout << "Sum " << a+b << endl;
});
// ev2int.on("sum", [](int a, int b) {
// cout << "Sum " << a+b << endl;
// });
evintString.on("substract", [](int a, string b) {
cout << "Substract " << a-stoi(b) << endl;
});
// evintString.on("substract", [](int a, string b) {
// cout << "Substract " << a-stoi(b) << endl;
// });
evoid.on("void", []() {
cout << "Void emited" << endl;
});
// evoid.on("void", []() {
// cout << "Void emited" << endl;
// });
// multiple listeners
// // multiple listeners
string emited2 = "2";
// string emited2 = "2";
evoid.on("void", [&]() {
cout << "Void emited " << emited2 << endl;
});
// evoid.on("void", [&]() {
// cout << "Void emited " << emited2 << endl;
// });
sleep(1);
// sleep(1);
/**
* Emit
*/
// /**
// * Emit
// */
ev2int.tick("sum", 5, 8);
// ev2int.tick("sum", 5, 8);
sleep(1);
evintString.tick("substract", 3, to_string(2));
// sleep(1);
// evintString.tick("substract", 3, to_string(2));
sleep(1);
evoid.tick("void");
// sleep(1);
// evoid.tick("void");
// Turn off the event listener
evoid.off("void");
evoid.tick("void"); // nothing is happening
// evoid.off("void");
// evoid.tick("void"); // nothing is happening
class myOwnClass : public Trigger<int> {
public:
myOwnClass() : Trigger(asynco_default_runtime()) {};
};
// class myOwnClass : public Trigger<int> {
// public:
// myOwnClass() : Trigger(asynco_default_runtime()) {};
// };
myOwnClass myclass;
// myOwnClass myclass;
Timer t = delayed( [&] {
myclass.tick("constructed", 1);
}, 200);
// Timer t = delayed( [&] {
// myclass.tick("constructed", 1);
// }, 200);
myclass.on("constructed", [] (int i) {
cout << "Constructed " << i << endl;
});
// myclass.on("constructed", [] (int i) {
// cout << "Constructed " << i << endl;
// });
ClassWithTriggers mt;
// ClassWithTriggers mt;
mt.on<int>("int", function<void(int)>([&](int i) {
cout << "Emit int " << i << endl;
}));
// mt.on<int>("int", function<void(int)>([&](int i) {
// cout << "Emit int " << i << endl;
// }));
mt.on<string>("string", function<void(string)>([&](string s) {
cout << "Emit string " << s << endl;
}));
// mt.on<string>("string", function<void(string)>([&](string s) {
// cout << "Emit string " << s << endl;
// }));
mt.tick("int", 5);
mt.tick("string", string("Hello world"));
// mt.tick("int", 5);
// mt.tick("string", string("Hello world"));
asynco_default_join();
return 0;